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Dominique Buttiens

Principal Environment Artist at The Chinese Room

Dominique Buttiens has been working in the videogame industry since 2015 and currently works at The Chinese Room as a Principal Environment Artist. He has worked on numerous titles, including For Honor, Hyperscape, Synced: Off-Planet, and Disney Infinity. His clients include Ubisoft, LucasArts, Avalanche, NExT Studios, Dekogon, and Sumo Digital. As an environment artist, he currently focuses on modeling, level design, and texturing pipelines for games, and he also enjoys exploring lighting and more technical skill sets.


  • Dominique is an immensely talented artist who drives up the quality of work of those around him. He can cast a critical eye and offer insightful analysis on how things can be better. This is paired with a generous approach to guiding artists, sharing his extensive knowledge, and teaching teams better workflows.

    - Laura Dodds
    Lead Artist at The Chinese Room