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Michal Zsigmund

Freelance CG Generalist / Texture & Shading Artist

Michal Zsigmund is a skilled CG Generalist and Lookdev Artist with over ten years of experience specializing in texturing and shading. He has honed his expertise in Mari through work at leading VFX studios across Europe and North America. Michal currently serves as Look Development Supervisor at UPP and as a Texturing and Look Development Instructor for The Gnomon Workshop.


Michal has contributed to over 20 major feature films and high-profile projects with top VFX studios, including Framestore and RISE. His credits include Snow White, Wicked, Deadpool & Wolverine, IF, The Matrix Resurrections, Uncharted, and Wonka, showcasing his mastery of texture, shading, and visual storytelling.

  • I had the pleasure of working with Michal at Framestore and I can confidently say he is a very talented texture artist. His eye for detail and creative approach consistently resulted in stunning, high-quality work. Beyond his skills, Michal’s positive attitude, and fun, collaborative energy, made working with him very enjoyable. He was always happy to share his Mari expertise and any tips that might be useful in production.

    - Magdalena Dadela
    Senior Character Artist at NVIDIA