
Curated collections of Workshops organized by subject matter, such as Environment Art, Character Design or Effects Animation.
View AllGavin Manners is a Principal Concept Artist at id Software with thirteen years of experience in the games industry. Specializing in hard-surface design and environments, he has contributed to projects for studios including Gunmetal Games, Vizlab Studios, Atomhawk, and Electric Square.
Before focusing on concept art, Gavin spent eight years working in the interior design industry and also taught part-time, bringing a strong foundation in spatial design and practical aesthetics to his work in games.