Ted Mebratu
Lighting Artist at Naughty Dog
Ted Mebratu is a Senior Lighting Artist at Lightspeed LA with seven years of experience in the gaming industry. He has contributed to high-profile projects at studios such as Naughty Dog and Ready At Dawn Studios, bringing immersive worlds to life through lighting and visual storytelling.
At Naughty Dog, Ted worked on the The Last of Us Part I remake, while at Ready At Dawn he contributed to Lone Echo II and Echo VR. His work blends technical precision with artistic sensibility, enhancing player experiences through carefully crafted lighting and atmosphere.
I had the pleasure of working with Ted on The Last of Us Part 1. His eye for lighting and composition are truly unmatched. The love and attention to detail that Ted pours into his work definitely shows! His lighting is constantly setting the bar in the industry, and it is always an inspiration to witness.
- Gabriel Cervantes
Lead Environment Artist at Naughty DogWorking with Ted on The Last of Us Part 1 has been an absolute pleasure. He is passionate about his job, works hard to achieve great results, and is constantly pushing himself to stay up to date with the latest developments in lighting and digital art software. Ted's contribution has been extremely valuable and allowed us to deliver great-looking environments. His understanding of PBR makes him a perfect partner for texture artists looking for realism and high-quality renders.
- Jonathan Benainous
Lead Material Artist at Lightspeed L.A.











