Joao Victor
Freelance Character Artist
João Victor is a professional character modeler and sculptor specializing in clean, optimized topology for animation pipelines. He excels at translating 2D designs into fully realized 3D characters and enjoys creating his own original concepts. João is experienced in rigging characters and props, creating corrective blendshapes, scripting tools in Python and MaxScript for Maya and 3ds Max, as well as surfacing, texturing, lighting, and rendering. In his spare time, he also develops games using Maya and 3ds Max. Over the past two decades, João has contributed to feature films, advertising, and television, collaborating with top studios including Pixar Animation Studios, Paramount Pictures, and Skydance. His credits include Inside Out 2, Saving Bikini Bottom: The Sandy Cheeks Movie, and Luck, showcasing his versatility across animation, feature film, and game pipelines.
One of the most brilliant guys I had the opportunity to work with!
- Alexandre Gielman
Senior Computer Graphics Artist at TV GloboHighly recommend.
- Luiz Amaral
Senior Rigging Artist at Netflix Animation Studios








