
Curated collections of Workshops organized by subject matter, such as Environment Art, Character Design or Effects Animation.
View AllJean-Michel Bihorel is a CG artist and look-dev lighting supervisor who has been creating digital imagery since 2008, after graduating from a French animation school. Early in his career, he focused on visual effects and fully animated sequences for films and high-end commercials, honing his precision and developing a strong taste for photorealism.
Working with major brands and studios helped Jean-Michel deepen his understanding of light, texture, and form as tools for visual storytelling. While his skills span a wide range of the CG production pipeline, he emphasizes that technical mastery should always serve a clear visual purpose. Alongside his professional work, he continues to develop personal projects to expand his creative universe and explore new ideas in CG art.