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Creating Environment Art for Digital Production

SpeedTree, Substance Painter & Houdini Pipelines with Ciro Cardoso

Description

Master professional environment art workflows using real-world studio practices. This 6-hour workshop by Lead Environment Artist Ciro Cardoso explores various topics, from modeling hero assets in Maya and creating vegetation using SpeedTree to creating your own look-dev tools in Houdini.


Each chapter of this workshop guides you through the entire process of creating a realistic environment, from selecting a concept design to assembling assets into a meticulously optimized scene. Delve into each stage of environment production, gaining practical insights into effectively navigating studio challenges along the way. Ciro shares many invaluable insights and techniques that are essential for thriving in a production environment.


The software used in this workshop includes Maya, ZBrush, Houdini, Substance Painter, SpeedTree, Arnold, and Fusion. As a bonus, included with this workshop are Ciro’s key Houdini project files provided with notes that offer in-depth explanations. By the end of the workshop, you’ll have developed confidence as a valuable artist who can deliver polished environments ready for other departments to work with and have learned how to keep your workflow as efficient as possible. The ultimate goal is to build your confidence and help transform you into a proficient and collaborative team player.


This workshop is geared toward junior and mid-level artists with a foundational knowledge of SpeedTree, Maya, Substance Painter, and Houdini. This comprehensive tutorial is ideal for artists entering the industry or taking initial steps within a studio setting.


Duration: 6h 07m

Format: HD 1920x1080

Ciro Cardoso

Lead Environment Artist at Axis Studios

Ciro Cardoso is a self-taught artist and Lead Environment Artist at Axis Studios, with over 15 years of experience spanning video games, film, and interactive media. He specializes in creating immersive environments, combining technical expertise with artistic vision to deliver compelling worlds.


Ciro has contributed to projects for major clients including Wizards of the Coast, Bungie, Supercell, Amazon Games, and Blur Studio. An author and mentor, he shares his knowledge of advanced CGI techniques, thrives on solving challenging problems, and inspires fellow artists through creative problem-solving and collaboration.

  • I met Ciro during my first animation job at Axis Studios, where he was my mentor. He patiently guided me through pipelines, environment art, lookdev, texturing, and shading with exceptional expertise. Ciro is incredibly knowledgeable, efficient, and always ready with solutions that help you grow technically and artistically. Friendly, supportive, and insightful, he has a rare ability to make complex workflows clear and empower you to produce your best personal projects.

    - Zack Osmond
    Adminisitrative Office Assistant at LOGILUX SA

  • In my opinion, Ciro is a brilliant role model for our industry, not only a great artist but also a problem solver and a team player. In our time together on projects, I've always felt like any problem or challenge for environments can be solved in a calm and constructive manner. Ciro always proposes suggestions and helps newer artists in the industry by sharing his knowledge and providing feedback, giving them a helping hand.

    - Cameron Mitchell
    CG Supervisor at ARC Creative