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Creating a Sci-Fi Alleyway

Detailed Environment techniques with Devon Fay

Description

In this lecture, senior environment artist Devon Fay takes you through his process of creating complex and believable CG environments. He starts at the very beginning with the development of an idea with research, reference and exploration. Devon then discusses how to expand on your ideas with clear steps towards working efficiently and creatively. Topics include reference gathering, blocking-out scenes through effective layout techniques, modeling, lighting, texturing, painting, rendering and the exploration of new tools. Through this project, Devon demonstrates how to get the full benefits of programs that include Maya, VRay, Photoshop, ZBrush, and others. As his science fiction inspired alleyway is full of narrative detail, Devon explains the importance and application of composition, set dressing, storytelling, realism and the final post techniques that create an immersive environment. By the end of the lesson and demonstration, artists should have a clear idea of how to approach detailed environment work for production.


Duration: 6h 46m

Format: HD 1920x1080

Devon Fay

Lead Artist at Riot Games

Devon Fay is a Creative Director and Art Director at Riot Games. After graduating from Gnomon School of Visual Effects, Devon began his career at Blizzard Entertainment, creating matte-painted environments for titles such as Starcraft II: Wings of Liberty and World of Warcraft: Cataclysm.


He later worked as Matte Painting Lead on Diablo III, World of Warcraft: Mists of Pandaria, and Starcraft II: Heart of the Swarm before transitioning to real-time game environments. Devon now shares his expertise as an online instructor at Gnomon, bringing insights from both pre-rendered and in-game environment creation to the next generation of artists.

  • Devon is one of those rare artists that combines great talent with the ability to teach and inspire those around him. He has an incredible eye and attention to detail that is hard to find nowadays. I feel privileged to have been able to see his creative process.

    - Jake Geiger
    Environment Art Director at Insomniac Games

  • "If you're looking for one of the best environment artist in the industry, look no further. Devon Fay delivers the highest quality in every work, and this one is no exception."

    - Fabio Zungrone
    Senior Matte Painter - Blizzard entertainment

  • If you're looking for one of the best environment artist in the industry, look no further. Devon delivers the highest quality in every work, and this one is no exception.

    - Fabio Barretta Zungrone
    Senior Art DIrector at Blizzard Entertainment