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Creature Grooming Techniques in Houdini

A Maya, Houdini & Nuke Workflow With Luis Cadavid

Description

Learn how to create convincing creature grooms in Houdini with this 3-hour workshop by Groomer at Digital Domain, Luis Cadavid. A discussion of the concepts and tools that are used in this workshop takes precedence at the beginning before Luis jumps into Maya to explore his creature model. At this stage, the importance is on getting to know the volumes that will be used to create the creature groom and involves observing lots of reference materials before exporting the model to Houdini.


Once in Houdini, Luis provides an introduction to how Houdini creates hair before he prepares all of the objects and creates the various VDBs, and separates the mesh to create the groom. You’ll learn how to take advantage of the tools that Luis widely uses, including the Curve Advect Tool, Guide Process: Bend, Guide Process: Set Direction, Guide Process: Lift, Length, Curve Mask, and Noise Mask. You’ll also discover how to create your own custom shortcuts to make your workflow faster and more efficient.


With knowledge of all the tools defined, Luis then starts the process of creating the guides for the face of the werewolf, adding volume and shape to the guides using various attributes. He creates the hair and various sized clumps before moving on to creating the guides for the body, legs, ears, and tail. He also paints the attributes that he will later combine together. Once the first pass of the groom is done, Luis shares how he tests materials and HDRIs and sets up the camera so he can get an idea of how the groom is working. 


By completing this workshop, you will have covered all of the bases needed to begin creating your own grooms. This tutorial is intended for artists with a basic to medium level of understanding of grooming.


The model and textures featured in this workshop were created by Felipe Gomez.


Duration: 3h 05m

Format: HD 1920x1080
CC: English

Luis Cadavid

Groomer at Digital Domain

Luis Cadavid is a Senior Grooming Artist and CFX Artist at Sony Pictures Imageworks with over 20 years of experience in the industry. He has always had a passion for sharing his knowledge with others and regularly creates personal projects to explore new techniques and to further his growth as an artist.


Throughout his career, Luis has contributed to major studios including Bardel Entertainment, Animal Logic, Mainframe Studios, Digital Domain, and Mikros Animation. His credits span a wide range of high-profile projects, including Ant-Man and the Wasp: Quantumania, Black Adam, Hellboy, PAW Patrol: The Movie, and The Tiger’s Apprentice, showcasing his expertise in grooming, dynamics, and visual effects.

  • Had the pleasure to work with Luis at Mr. X on several projects … Easy to work with and would make sure he does his best to hit the mark on the grooms that were tasked to him.

    - Cristian Camaroschi
    VFX Supervisor at Mr. X

  • I’ve worked with Luis for the last 3 years. He is a great artist with a strong eye … He is passionate about his work, always doing some side projects, learning some new ways of work. He really has easy contact with people and especially as a supervisor with his team.

    - Guillaume Dufief
    Head of CG at Superprod

  • Luis Is the man you want to have on your team for the hair department — period! Great artist, very good spirit, and team player. He is not afraid when hard work arrives. He just rolls up his sleeves with a smile and goes for it. We worked together on Stubby. It was a hard project with a very tight deadline with more than 100 characters.

    - Emmanuel Laurent
    Head of Production at Reel FX

  • I had the pleasure to work with Luis at Mr. X on several projects. He is easy to work with and would always make sure he does his best to hit the mark on the grooms that were tasked to him.

    - Cristian Camaroschi
    Visual Effects Supervisor at MARS (Monsters Aliens Robots Zombies)

  • Luis is a great artist with a strong eye and passion for his work. He’s always exploring side projects and learning new techniques. He connects easily with people and is especially effective as a supervisor, supporting and guiding his team with clarity and enthusiasm.

    - Guillaume Dufief
    Head of CG at SUPERPROD STUDIO

  • Luis Is the man you want to have on your team for the hair department. He's a great artist with a very good spirit: He is not afraid when hard work arrives! He just rolls up his sleeves with a smile and goes for it. We worked together on Stubby. It was a hard project with a very tight deadline with more than a hundred characters.

    - Emmanuel Laurent
    Senior Vice President at ReelFX