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Environment 3D Matte Painting Techniques

Environment Workflow using PureRef, World Creator, Blender, Nuke & Photoshop with Koke Nunez

Description

Dive into the captivating world of 3D matte painting and master the art of crafting breathtaking environments using advanced techniques and industry-standard software. This workshop is designed for aspiring and intermediate artists seeking to elevate their 3D matte painting skills. Prior experience with digital art software like Photoshop, Nuke, and 3D software, such as Blender, is highly recommended.


In this intermediate-level workshop, students will learn how to seamlessly blend 2D and 3D elements, create realistic landscapes, and design atmospheric environments. Essential tools and functions such as camera projection, 3D modeling, texture painting, and image compositing will all be covered in-depth.


This comprehensive workshop provides invaluable insights into the professional matte painting industry, including workflow optimization, collaboration tips, and techniques to meet client expectations efficiently. By completing this workshop, students can confidently conceptualize, plan, and execute a full 3D matte painting project independently. You will hone your skills in creating realistic terrains, integrating 3D assets seamlessly, and achieving photorealistic results through effective lighting and shading techniques.


Downloadable files provided with this workshop include everything students need to follow along with Koke’s process.


Thanks go to Dario G. Reina for their help compositing in the early stages of the workshop; RDNE Stock Project for their free stock video, which Koke used as a plate in the workshop; KitBash3D for its free Mission to Minerva 3D kit; and mattepaint.com for the 2D assets used in this workshop.


Duration: 8h 50m

Format: HD 1920x1080

Koke Nunez

Freelance Senior Environment & Digital Matte Painting Artist

Koke Nunez is a digital artist in the entertainment industry specializing as a Digital Matte Painter and Environment Generalist. His passion for art began at a young age, inspired by movie posters and CD covers for film and video game soundtracks, a fascination that led him to start creating his own artworks.


Today, Koke brings that same love for visual storytelling to his professional work, crafting fully realized environments from concept through final production for films, games, and other visual projects. In addition to environment creation, he works across visual development, set extensions, terrain design, and a variety of other digital production disciplines, blending artistic vision with technical expertise.

  • I've been continually impressed by Koke’s innovative approach to the art of DMP. His mastery of various software and techniques is what the industry's standard should be. For students aspiring to make their mark in the VFX realm, Koke's work serves as an excellent source of inspiration. By studying his projects and understanding his approach, students can gain insights into the technical aspects and also the thought process that goes into creating DMPs.

    - Dario G. Reina
    Freelance VFX Compositor at LOOM

  • We both were working together at Jellyfish Pictures. Koke is a talented artist with a keen eye for detail and a passion for helping others. I would love to watch one of his masterclasses to further gain new techniques that I know he is very proficient with.

    - Carlos Raya
    VFX Compositor at SSVFX

  • I had the opportunity and pleasure of working with Koke at Pixomondo. I had been following his work for quite some time before I met him, and I was thrilled to get to work with him. With an exceptional eye for detail and keen attention to every nuance, Koke consistently produces stunning artwork that elevates any visual project. His ability to grasp new workflows and adapt swiftly to evolving technologies is impressive.

    - Dieter Magallan
    Real-Time Technologies Senior Supervisor at Pixomondo

  • I have worked across a multitude of projects at Jellyfish Pictures alongside Koke, each and every time being a pleasant one. He is a brilliant artist. He has a great understanding of the pipeline both up and downstream, making it easier to communicate and integrate the work we plan to do ahead. As he’s capable of utilising a range of software, it means you can always rest assured what he does will work for you.

    - Niall Smith
    Digital Compositor at Inustrial Light & Magic