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Environmental Storytelling

Composition and Shape Language with Eddie Bennun

Description

In this title, Art Director Eddie Bennun shares his workflow for designing a credible game environment that portrays a clear story. Using Google SketchUp and Adobe Photoshop, Eddie explores the importance of shape language and its crucial role in creating a narrative composition. As the image evolves from big shapes and silhouettes to small storytelling details, a variety of tools, techniques and strategies are explained to assist the student's understanding of Eddie's professional process. Topics include how to keep consistency between foreground and background, creating a sense of depth and distance, choosing proper camera angles, photo textures and credibility, and attracting the viewer's curiosity. For those developing their environment design skills, this title provides a valuable lesson on how to take the efficiency of 3D layout into presentation ready illustration using 2D paintover techniques.


Duration: 2h 46m

Format: HD 1920x1080

Eddie Bennun

Senior Art Director & Concept Artist

Eddie Bennun is a Senior Art Director with over twenty years of experience in the video game industry. He has contributed to major projects such as Assassin's Creed Origins and Assassin's Creed Valhalla, among many others.


Early in his career, Eddie taught art classes and worked as a 2D animator, illustrator, and painter. Over the past two decades, he has held roles as an Art Director, Concept Artist, and Illustrator, bringing a combination of artistic skill, creative vision, and leadership to every project he undertakes.