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Introduction to Animal Anatomy

with Marshall Vandruff

Description

This comprehensive introduction to animal anatomy is for artists who want to draw authentic-looking animals from their imagination. Marshall demonstrates that the core of this skill is in knowing animal bones and muscles, constructing them as three-dimensional forms, and practicing these disciplines until they become easy enough to let your impulses take over. He uses hundreds of drawings to show the major components of various animals, how their anatomy works, and how to draw them so that they look anatomically authentic, solid and alive. 3D artists looking to enhance their understanding of basic animal form and motion will also benefit from Marshall's presentation.


Duration: 1h 22m

Format: SD 1024x768

Marshall Vandruff

Freelance Illustrator

Marshall Vandruff is a writer, illustrator, voice-over artist, and creative consultant with nearly thirty years of professional experience. His diverse client list includes MAD Magazine, Warner Bros., Hanna-Barbera, Dark Horse Comics, Nickelodeon, Insomniac Games, Disneyland, Rockstar Games, Blizzard Entertainment, Autodesk, and ImagineFX, among many others.


An accomplished educator, Marshall has taught over 200 courses in Drawing, Anatomy, and Storytelling at institutions including The Gnomon Workshop, Los Angeles Academy of Figurative Art, Laguna College of Art and Design, California State University, Fullerton, Saddleback College, and Fullerton College. Marshall continues to combine professional practice with a lifelong commitment to teaching and creative exploration.

  • "I had the benefit of discovering Marshall Vandruff's teaching materials many years ago when I first set out to learn how to draw animals and fantasy creatures. Marshall was the first artist to really get me to think about drawing in three dimensions and I still refer to his work to this day! Marshall's teaching style is so wonderfully accessible in its direct and clear approach to drawing realistic animals by thinking around the forms and seeing them as dimensional objects on the page. He manages to break down complex ideas and shapes into easy to understand and easy to reproduce forms that have stuck with me for years and continue to guide my hand to this day."

    - Scott Spencer
    Character Designer The Weta Workshop

  • Marshall was the first artist to really get me to think about drawing in three dimensions and I still refer to his work. Marshall's teaching style is so wonderfully accessible in its direct and clear approach to drawing realistic animals by thinking around the forms and seeing them as dimensional objects on the page. He manages to break down complex ideas and shapes into easy-to-reproduce forms that have stuck with me for years and continue to guide me.

    - Madeleine Scott-Spencer
    Immersive Creative Director / Group Head of Builds and Visual Development LDN/MTL/TRX at Cinesite