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Realistic Dog Grooming for Production with Xgen

with Jordan Soler

Description

In this workshop, Grooming Artist Jordan Soler shares his entire process for creating a realistic dog groom from scratch using Maya, XGen and a bit of Mari. He begins by explaining how to properly setup your files and analyze your references. He then moves on to guide creation and the refinement of modifiers while providing production proven tips and tricks in XGen and grooming in general. To conclude, Jordan covers a quick overview of the shader he uses and how he sets up color maps to make a great looking final render. If you're looking to create a realistic animal / creature or for those seeking useful tips on grooming, this course provide a complete overview of the production workflow for creating a realistic animal groom.


Duration: 3h 38m

Format: HD 1920x1080

Jordan Soler

Grooming Artist at Image Engine

Jordan Soler is a Groom Artist currently working in the VFX industry, with experience at studios including Atomic Cartoons, Axis Studios, Rodeo FX, Method Studios, and Cinesite. He previously founded Jordan Soler CG Design Inc and later became CEO of Stim Studio.


Jordan’s work spans feature films, cinematics, and animation, including My Little Pony, Magic: The Gathering cinematics, Addams Family 2, Despicable Me, Fantastic Beasts, Aquaman, Ant-Man and the Wasp, and Peter Rabbit.


Working across a wide variety of studios and projects, Jordan has developed exceptional flexibility, adapting seamlessly to the diverse challenges of the VFX industry.