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Visual Development with Marc Gabbana Vol. 2

Digital Rendering - Finalizing the TribalBot

Description

In this series, Marc Gabbana walks you through his visual development process as he creates the TribalBot, a forest dwelling robotic vehicle. In this second volume, he begins by adding tone to his pen drawings using Adobe Photoshop. Marc demonstrates how to work with values and shading, and he shares his methodology for layer management. He also shows you which custom brushes he uses as he adds dimension to his designs. Through his gray scale paintings, Marc emphasizes how value, composition and lighting are all integral for creating drama and mood in a scene. Lastly, he shows you how to combine various tone images to create new and unexpected lighting scenarios. The final image is a fully painted TribalBot ready to pounce off the screen.


Duration: 3h 25m

Format: SD 1024x768

Marc Gabbana

Freelance Concept Artist

Marc is a veteran designer and artist with over 20 years of experience across film, advertising, games, and publishing. He studied architecture at Lawrence Institute of Technology before graduating from Center for Creative Studies in Detroit in 1990.


Over the course of his career, Marc has collaborated with visionary filmmakers including George Lucas, Steven Spielberg, The Wachowskis, and Robert Zemeckis. His film credits include Star Wars: The Phantom Menace, Star Wars: Attack of the Clones, The Matrix Reloaded, The Matrix Revolutions, The Polar Express, War of the Worlds, Jimmy Neutron: Boy Genius, Hellboy, and IMAX’s first all-CG 3D film, Cyberworld, where he served as Production Designer. His later credits include Beowulf, Monster House, and A Christmas Carol, as well as games such as BioShock 2 and Iron Man 2.


Marc continues to work across traditional and digital media, specializing in architectural, vehicle, creature, character, and environment design, with a passion for bringing imaginative creatures and worlds to life.

  • I first met Marc at the Skywalker ranch; he had just finished work on George Lucas' Episode Two. Looking at Marc's drawing skill, technique and enthusiasm for image creation, I had no doubt he would continue on an ascending professional career. He later stopped by house, where I had more time to appreciate his creative skill. Now, years later I have the opportunity to reiterate my original assessment: Marc has an ongoing bright future as a premiere creative talent.

    - Syd Mead
    Concept Artist